VIS 228 Character Development and World-Building

This class is an introduction to alternative strategies for character and narrative development through role-playing games. Students will create and navigate characters through a Dungeons & Dragons campaign while studying ludic theory and applying gameplay and character design to narrative development. Students taking the class a second time will focus more on world-building and will be responsible for designing and facilitating the campaigns. May be repeated up to 6 credits. Pre-requisite(s): ENG 102.

Credits

3.00